I am not knowledgeable about brain function or the neurological mechanisms that create thoughts and ideas. I do believe that a lot of my thinking is not conscious. I believe am not aware of a great deal of my belief. This is a strange idea that I took a long time coming to. I am …
Month: April 2019
Story is A Physiological Experience
Human understanding of our own brain function is very rudimentary. Even though the science has progressed, we still don't know very much about what happens when we watch a film, read a book or have a story told to us. I am very fascinated by the biological response to story and I believe that as …
Responsibility is A Better Word
An imbalance of "power" is one of the criticisms of RPG's that utilize a game master. Most table top role playing games have this basic structure. There is one game master and one or more players. The game master decides what the "world" of the game is like. The "world" includes all the people, places …
Yes/No List
When I am working on a campaign or an adventure I often start with a technique I stole from the game Microscope I usually have some idea or a broad high concept I want to use for a campaign. It might not be more than an image or even an emotional experience like foreboding. It …
Discomfort is Good
Some of my best game sessions as a game master have come when I was not at all sure about the outcome. I had an idea, I assembled it and presented it to the players in whatever form it seemed most appropriate. The results have been varied but often the response from players is very …
New Podcast in the Sidebar
I've been listening to some of the short stories published by Lightspeed magazine on their podcast. The magazine is edited and published by John Joseph Adams who won two Hugos for editing anthologies. The stories on the podcast are excellent as is the the quality of the narration and production. Highly recommended.
What RPG Enthusiasts Usually Mean When They Say “role-play”
The use of the term "role-play" comes up often enough among TTRPG players to be worth mentioning. Usually in the context of, "I'm role-playing my character," or "I like 50% combat and 50% role-play in my campaign." Often, what players and GM's mean by "role-play" isn't discussed, described or defined. It is just assumed that …
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