I Shut Down The Dragon’s Bend Campaign

This weekend I decided to shut down the Dragon’s Bend campaign. It’s bumming me out and I want to talk about it.

Much of my RPG gaming since March, 2020 has been online. As a way to get gaming in when it wouldn’t otherwise happen, it’s great. It also allows you to play games with people you wouldn’t normally get to play with due to distance. Some games are difficult to find players for locally and online gaming makes playing possible.

Struggling to put together an in person game.

I tried to get the group back to playing in person in the last month but it’s fallen apart. Adult responsibilities of jobs, kids, and other priorities have made it difficult to put together a consistent group. I never knew who was going to play or if there would be enough players to run.

I’ve had a difficult time recruiting new players. I make it harder on myself by having a very specific style of game. I run an old school retro-clone, with gritty, sometimes dark, and challenging themes. My style of gaming is unfashionable.

My choice of style and game simply has a very small pool of potential players.

My own mental/emotional difficulties.

I haven’t had my heart in this campaign. I didn’t intend to run it as long as I did. It was something I threw together haphazardly in the first place. There is a certain amount of work involved in running a great campaign and being honest, I never put that level of focus into it. I did just enough to get by and not much more than that.

My attention has been scattered among competing priorities this year. I’ve felt burnt out and overwhelmed lately. I have tasks and intentions piling up. I’m in a place where I need to focus on the necessary, do what is most important and abandon anything that isn’t working or required. Dragon’s Bend wasn’t working and I decided I needed to bag it.

Dragon’s Bend wasn’t high up enough in priorities to produce the kind of game I like to run. Prep was getting to be not very fun and generating anxiety. It was an ugly feedback loop. I wasn’t working on the game at all during the week, Sunday morning was a flurry of anxious activity trying to keep a few steps ahead of the players. Because I wasn’t sure if the game was going to even happen because of attendance issues, I didn’t feel like putting in the effort.

The quality of the game was suffering and that was 100% on me.

Lessons Learned

Don’t start a campaign before I’ve hit a certain degree of preparedness.

Proper prior preparation prevents piss poor performance. Running an open world/sandbox style of game requires a certain amount of material to be ready to go before you start. At the same time, you don’t need to write The Silmarillion before you get the campaign going either. There is a balance. With Dragon’s Bend, I went too far in the minimalist end of the spectrum.

I was relying on my ability to improvise. I definitely needed to do more outlining and build more structure. Dragon’s Bend was solid from a conceptual basis but it needed more detail than I ever gave it.

The game never ran as smoothly as I want a campaign to run.

Part of the issue was that I didn’t expect the campaign to run as long as it did. I intended for it to be a fairly short campaign based around the hypogeum with a few side events for little novelty. I had other plans to build another world while running this as a way to keep the group going until I was ready to start on the bigger project. That hasn’t happened.

Focus on organization and tracking.

One of my biggest weak points as a game master is organization and tracking. Unless I start the campaign with tools in place, it gets chaotic. I forget things, I misplace NPC stats, can’t find notes I made or get behind on creating the next thing I need to make.

Before I start another campaign, I need to review my process for organization. Get my shit together, look through my collection of worksheets and campaign record sheets, and set myself up to be organized at the start rather than trying to impose organization on something that is a mess.

Priorities and limits.

Competing priorities, external challenges, time management, discipline and other problems have been a problem.

I’ve been trying to do too much. There’s an old saying, “The man who chases two rabbits catches neither.” I’ve been trying to catch a half dozen rabbits.

There are only so many hours in the day, a certain amount of energy, a certain degree of focus I can muster. My lack of organization and the anxiety it was creating made my attempts at preparing for the game ineffective and inefficient. All of that made it worse.

Until I clear some projects off my plate. I won’t be running a campaign.

It might not be until January before I can GM something other than a one off.

Managing my brain.

I haven’t been managing my brain very well.

I have ADHD and I have a tendency to “hyperfocus.” That can be great. Once I get some momentum on a project or idea, I’ll go at it for hours at a time. The problem is that early in the year I got hyper focused on current events in the news and not on my work.

The best way I can describe how it feels is to compare it to an addiction. It probably is an addiction in the sense that it is a dopamine dysregulation issue but let’s not get into the weeds. I’ll finish a writing task or take a break. I pick up the tablet thinking that just one article or paper will be a good break. 3 hours later… I’ve read three or four long papers, watched a couple videos and I suddenly realize its after lunch and I haven’t eaten yet. I feel disappointment in myself, anger that I’ve let myself get distracted, annoyance and a deep concern that civilization is in a bad place.

Shit’s ugly out there in the world. There’s no denying that. Once I take a peek, it’s too fascinating not to keep digging. The thing is, there’s not a damn thing I can do to to make any of it better, EXCEPT write. I can provide readers with something that brings feelings of connection, catharsis, and allows them to detach from some of the horrors for a little while.

I am starting to get back on track. It’s hard and I have to be aggressive about using my tools. One of those tools is an app called Freedom. I have it set up to lock me out of the apps and websites that I use compulsively. I created a session during the block of time I want to write. The app locks me out of social media, news sites, and other sites that distract me. For a few weeks, I had gotten around that because I have a tablet without the Freedom software on it. Entire days of work just…gone.

It’s frustrating and embarrassing. I started leaving my tablet with my wife in the morning and she doesn’t let me have it until later in the day or if I’m leaving the house for an appointment.

Exercise. Eating right. Managing my sleep. Creating an environment to limit distractions is all part of the process. I’m getting back on the path but it’s bumpy.

Starting again.

I could run a 5E game and probably fill up a table. I don’t want to do that.

I am considering running some one-shot events of some indie games I like. There is a tabletop gaming cafe in Cleveland that has events and are always looking for GMs. I may be able to find some players that way.

It may be that I need to recruit in the spaces where the themes, genre and motifs of my campaign would be more appealing. The underground music and heavy metal scene in Cleveland is active. I could create a book club for sword-and-sorcery or grimdark fantasy fans in the area.

There is still some anxiety about catching the plague, the increased costs of living and other issues providing some headwinds. I posted n on a local, not-D&D, RPG Facebook group asking what games people want a GM to run and it got only one response. The group is quiet to begin with so I am too surprised my post hasn’t received much attention. I find myself wondering what is going on in the scene that nobody is willing to make a request.

I dunno, maybe it’s me. Maybe I’m the asshole.

I had a good time running Dragon’s Bend and the players in the group indicated they enjoyed it as well. It could have been better.

My main reason for running the game was the positive social interaction and fellowship it provides. In that area, it was a success. It is my nature to always be looking for ways to improve on things and I’m rarely satisfied. Contentment is probably something I need to work on.

At any rate, I want to get another in person game going.

I haven’t decided what that will be yet. There are several possibilities. My tendency is to run my own creations but maybe it would be worth just playing through someone else stuff for a while. I’ll do more journaling and come up with something.

14 thoughts on “I Shut Down The Dragon’s Bend Campaign

  1. Hi Travis,

    Yes, gritty, OS rpgs are not popular. Yes, it is more difficult to find players for those. I think that in-person plays will be far more difficult to organize now as COVID put a knife in them. I am sure it is more difficult now than before COVID. The ubiquitous broadband internet service, the plethora of VTTs, and ways to game online – all contribute to this phenomenon.

    Maybe soon in-person gaming (IPG?) will be a distinct sub-culture in the RPG-scene, like the OSR movement? I don’t know.

    We’ve all been there, where campaigns fall apart and are closed “mid-sentence”. For me, if something feels like a chore, a burden, I know I should not continue doing it, because I will burn out and after some time even the sight of it will make me feel sick. It’s the same if I feel that I cannot give my 100% (or even 90). And it is never a good feeling. Frustration, disappointment, failure – all these things swirl in my head if that happens. But it does happen, and It can happen to anyone; if they play long enough, it eventually will.

    Now beyond that, I cannot judge your character :) You seem like an educated, knowledgeable man, who looks a bit cold in that picture on the side. Whether this and your style of gaming is enough to deter people from playing with you, I cannot say. I am sure you will not give up, which is good, but it can really be beneficial to change something. Running adventures written by others sounds like a good idea.

    Keep it up. I am a fan.

    Liked by 1 person

    1. In person games are starting to come back and be more available here. The locals mostly want to play 5E and I’m just not into it.

      I just needed to take a break for a bit and change up. I’ll be back at it in a month or two.

      Cold? I thought it was moody and dramatic :) I have been meaning to add more photos to the site. I was in a webinar today that reinforced that view.

      Liked by 1 person

  2. Brian Rideout's avatar Brian Rideout

    I will miss your play, reports, Travis. They inspired me to write my own.

    You’re always welcome at my table again if you want to sit on the other side of the screen.

    Meantime, I hope you find the right balance in your life to run the game you want to run.

    Liked by 1 person

  3. It sounds like the campaign did its job of keeping you and your player entertained, and that’s enough to call it a success.

    Always good to step back and review your processes from time to time.

    Thanks for the honest appraisal.

    I am also a prep-heavy DM and it is a struggle to get ready for the next session at times!

    Liked by 1 person

    1. It didn’t suck. We went 33 sessions in the campaign which is 3 times more than a lot of campaigns run so I shouldn’t complain. I think it could have been better and subsequently ran longer. Once I get my head cleared, get a couple projects cleared off the board I’ll be a better place to run a campaign again.

      Liked by 1 person

  4. I have to say I’ve been enjoying online gaming very much. It is more flexible, more time efficient (e.g. no travel time and less recruitment time), and more importantly, offers a more continuous play experience.

    We play in person every week (voice via Discord, maps via Owlbear Rodeo), but then also have play-by-post between the sessions. Players go on solo missions (or try to escape because they got captured or some other misfortune); they engage in downtime activities; discuss strategies and tactics, and so on and so forth.

    It makes the game feel so much more alive.

    Now the only types of in-person game that I’d think about running would be either some sort of one-shot or a marathon (12+ hours) sessions.

    Either way, it sounds like you made the right call. Good luck in setting up new game!

    Liked by 1 person

    1. I agree about the online gaming. It has many positive characteristics. I enjoy the intentensity of personal interaction of in person games. There some research that shows there is more brain activity in person interaction versus online meetings and that might account for what I’m feeling. I enjoy both.

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  5. smileymiler's avatar smileymiler

    An interesting read, you certainly seem to have a lot to deal with and I think your decision is a good one, as is the use of the Freedom app. I have two sons diagnosed with ADHD and one is also Autistic. I am sure I have some symptoms as well but such things weren’t recognised back then.
    I share your anxiety about the world too but find myself avoiding news but I feel the same terrifying fascination when I do find something. It’s like watching a live zombie film.
    So, in short, do what you need to do. If your friends enjoyed the campaign and your style they’ll wait, you have to put your own mental health first.
    More power to your elbow!

    Liked by 1 person

  6. Joakim Waern's avatar Joakim

    I will write a longer reply but two shots from the hip:
    1. what you write could be the story of my life.
    2. if you ever initiate another online campaign I would be happy to join in (too far to the US from Sweden 😉). Your style sounds like my kind of game.

    Liked by 1 person

  7. Joakim Waern's avatar Joakim

    So, now I’m sitting in front of the computer and it’s a bit easier to write than on the phone. As I said, I ‘m able to identify with what you write. In several ways. I don’t have a documented ADHD or a similar condition, but I also get stuck in hyperfocus states in front of the computer or on the phone. I bought Cal Newport’s book Digital Minimalism some time ago and began the process of minimizing and filling in with analog chores but failed, of course. It’s hell when you sit there and didn’t get done what you planned and don’t even feel satisfied with what you did instead.
    As for organizing your roleplaying stuff, I want to share a thought: if you’re like me, you spend more time thinking about how to organize it than doing it. And to what end? Is it just you who finds it chaotic or is it your players? We are so bombarded with information all the time that organizing is impossible, at least for people like us. How about just letting it be chaotic and putting the effort into creating instead? Scary but I’m considering it myself. 😱

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    1. You make an important point that we can get deep into thinking about a thing or preparing to do the thing and not actually doing it. My campaign/adventure creation process is to start messy, loose, chaotic, and then as I get to the point where I’ve decided on all the creative stuff, I start organizing. The problem with that process is my organizing is half assed and I don’t ever really put in the time necessary to get it into shape. I think I need to work on organization a little earlier in the process or simply be more disciplined about it at the end.

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