Emergent narrative is a fundamental concept of Old School Renaissance gaming.
Author: Travis Miller
Getting Started With The OSR: Part 2 : Play a Retro-Clone.
The number of games in the OSR is overwhelming. I think the best place to start is with a retro-clone.
Dragon’s Bend Game Report 25
Sometimes you eat the tentacled crawfish from the outer planes and sometimes the tentacled crawfish from the outer planes eats you.
How Does a 5E DM Get Started With OSR Games? : Part 1: The Key Concept
A lot of game masters picking up an OSR game believe that the rule set is the number one difference between WotC published versions of D&D and Old School Renaissance. I disagree.
Dragon’s Bend Game Report 24
Atticus and Quintus led the party into the depths of the hypogeum to renew their assault on the 4th level of the dungeon. The party decided to see if they could clear out the goblins in the south side of the level before tackling the driders in the north.Some of the goblin corpses had been …
Sword & Sorcery Characters Don’t Change
Sword & Sorcery protagonists don't change and that's just how we like it.
An Example of Milieu Centricity
The glue that holds a long term old school campaign together is the campaign milieu.