Emergent narrative is a fundamental concept of Old School Renaissance gaming.
The number of games in the OSR is overwhelming. I think the best place to start is with a retro-clone.
Sometimes you eat the tentacled crawfish from the outer planes and sometimes the tentacled crawfish from the outer planes eats you.
A lot of game masters picking up an OSR game believe that the rule set is the number one difference between WotC published versions of D&D and Old School Renaissance. I disagree.
Atticus and Quintus led the party into the depths of the hypogeum to renew their assault on the 4th level of the dungeon. The party decided to see if they could clear out the goblins in the south side of the level before tackling the driders in the north.Some of the goblin corpses had been …
Sword & Sorcery protagonists don't change and that's just how we like it.
The glue that holds a long term old school campaign together is the campaign milieu.