“I hate that guy.” (Talking about an NPC.)
“We’re going to have to kill that guy some day.” (Again talking about an NPC.)
“I’ve got a bad feeling about this.” (speaking out of character)
“I’m not in the room!”
“Wait! Wait! Don’t open that door yet!”
“That’s a lot of dice.”
“I don’t know if we can trust that guy.”
“That went about like I expected.”
“Thanks for running the game. I had a lot of fun.”