Make to Know is a book about art and creativity. Ostensibly, it is for "creative people," but I think it has something for all of us to consider.
Category: Review
Review: The Elusive Shift: How Role-Playing Games Forged Their Identity
The book begins with "What is the thing that we call a role-playing game?" Jon Peterson doesn't answer that question but he did document the first conversations of people attempting to.
Why Do I Love Swords & Wizardry?
Brian of Welcome to the Deathtrap posted a nice review of Swords & Wizardry Complete on his blog last week. Swords & Wizardry Complete is a clone of the original Dungeons & Dragons 1974 rules plus the first supplements. If you want to have the experience of playing a unquestionably old school version of D&D, …
Review: Encounter Theory by Ben Riggs
Write or publish better adventures! Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and …
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