Monsters are beings animated by the spirit of Chaos. There is some Law in them, otherwise they could not take on a persistent form. They are not life with a balance of Law and Chaos. They are imbalanced. More Chaos than Law with just enough Law that the forces of Chaos cannot control monsters. Chaos can intimidate or frighten monsters into servitude, for a while.
Alignment, Cosmology, People and Monsters
I've developed/borrowed/stolen a cosmology for my Swords and Wizardry games. It has been in my head for quite some time but not written down. Hopefully, it is somewhat coherent.
Your Story Sucks
If you think the game is about "your story," then you are in trouble.
The Internal Story Problem
Story is what happens inside the character. Any good editor or writer will tell you the following: There are two lines of narrative inside of a good novel. Short stories, particularly pulp sword and sorcery type stories, often only have one of these lines. The two lines are the external story and the internal story. …
Blog Summary for July 2021
July was the best month I've ever had for views and visitors. Thank you for taking the time to read some of my posts. I am pleased and surprised by the reception of my 2E post. It produced the most views in a single day I've ever had on this blog. That one pushed July …
2nd Edition Advanced Dungeons & Dragons is underrated.
The second edition of Advanced Dungeons and Dragons had a lot of great products and yet it gets very little love.
Five “Off Label” Tools for Game Masters
Pharmacists call certain applications of drugs "off label" when a drug is prescribed for a condition it has no approval for. Here are some "off label" tools for game masters.
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