At some point in the 80's, someone at a game company called TSR noticed that there were more players than game masters. They came up with a hypothesis: If you make books for players instead of game masters, you can sell more books. That seems obvious but it turns out that this is not a very good long term strategy.
Tag: 5E
About the Current D&D Conversation.
There's is a lot of heated talk about the brand and the game of Dungeons & Dragons. I have thoughts. These thoughts are about the response I am seeing more than what WotC is doing.
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