Most referees know the rules and how to make rulings for secret doors. Why, when, and where to use them in a dungeon might is also worth considering.
Tag: DnD
How I Use Published Adventures In A Homebrew Sandbox
Adventures written by other people can be hard to fit into a sandbox campaign I build myself. There are ways of doing it but it also requires picking adventures that fit the setting I've created. If I create a setting that is very different from the implied or intended setting of the game I'm running then I'll have an even harder time finding an adventure that fits.
What I Look For When I Shop For Published Adventures
An "adventure", in roleplaying game lingo, is a situation or scenario intended for play with a particular roleplaying game within an implied or specific setting. An adventure, as a product class, has a few characteristics that make it different from most forms of written entertainment. What is an adventure for? An adventure scenario is a …
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How I Do Worldbuilding For My Sandbox Campaigns
Starting game masters often build too much of their world before their campaign starts. Too much world building can produce a lot of stuff that players never engage with in play. It can make it hard to use material I find after the campaign starts because I'll have to revise elements of my world or …
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Where Do I Fall in the Low Prep Vs High Prep Debate?
One of the debates I see pop up on social media from time to time is "Low Prep Vs. High Prep." Some say you should do as little as possible and improvise because players are going to do things you don't expect anyway. Others say you should do as much as possible so that you …
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How Much Backstory is Necessary For a Homemade Sandbox Campaign?
How much backstory and history do I make for my sandbox campaigns?
The Basic Structures That Role-Playing Games and Stories Have In Common
There are some basic elements of story that are helpful for a game master to know. This post is about those elements and why games and stories share them.
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