What I Look For When I Shop For Published Adventures

An "adventure", in roleplaying game lingo, is a situation or scenario intended for play with a particular roleplaying game within an implied or specific setting. An adventure, as a product class, has a few characteristics that make it different from most forms of written entertainment. What is an adventure for? An adventure scenario is a …

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How I Do Worldbuilding For My Sandbox Campaigns

Starting game masters often build too much of their world before their campaign starts. Too much world building can produce a lot of stuff that players never engage with in play. It can make it hard to use material I find after the campaign starts because I'll have to revise elements of my world or …

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How Do I Create Random Generation Tables for a Sandbox Campaign?

In last week's post I wrote about how random generation tables have some uses but they also have some drawbacks. The biggest drawback I find is that the tables created by other GMs or designers often have assumptions and contexts that don't fit whatever campaign setting I'm running. The major drawback of random generation tables. …

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