The lowly first level thief can be challenging to play in an old school renaissance game. They have some special skills but are weak in a fight. Here are some tips for playing a low level thief character.
Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming
The lowly first level thief can be challenging to play in an old school renaissance game. They have some special skills but are weak in a fight. Here are some tips for playing a low level thief character.
Old school RPG gamers tend to have a deep interest in history. In this essay, I explain why that is and what effect it has on the style of game we run and play.
You've heard of Appendix N. What about Appendix LP?
One of my favorite house rules is the Silver Standard. The concept is simple; silver pieces become the primary unit of exchange and treasure in lieu of the gold piece. There are a few other modifications required to make it work. Making a few extra tweaks to the system had some interesting and desirable effects …
Continue reading Grumpy Wizard’s Swords & Wizardry House Rules: Silver Standard
Sword-and-Sorcery is the common link between old school Dungeons & Dragons and heavy metal music.
The low level wizard is one of the most challenging character classes to play in Old School Renaissance games. They have limited access to spells and are very weak in combat. How do you play a magic user?
The original fantasy adventure game was built on the sandbox campaign structure. Sandbox campaigns can take many forms but remain the best structure for OSR gaming.
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