James at Grognardia and John from The Nine and Thirty Kingdoms wrote some nostalgia posts about the OSR blogging scene circa 2010 and a few years after. I share their wistful thoughts about the early days of the OSR blogging scene. During that time, I read blogs, occasionally commented and would use some of the …
Tag: #fantasy
Origins 2025 Convention Report
I went to Origins 2025 and had a great time.
Signal Boost: OSRIC 3.0 Crowdfunding on Backerkit
OSRIC 3rd edition is crowdfunding on Backerkit and I pledged my support to it. I am not part of the team the wrote it and I have no affiliation with Mythmere Games. I backed it because I value the game and the people who produced it.
Why is Game Mastering Easier Than Storytelling?
Some of the most common, well meaning, and simply wrong advice given to game masters in the last 30 years is "tell a story." Storytelling is hard to do well. Game mastering less difficult and often produces better results if you just let the game do the work.
Why I Include Awful Things In My Tabletop RPG Campaigns
A topic that emerges every so often in roleplaying game discussion is the question of what is appropriate to include in a game. What should be allowed?
Why, When, and Where I Place Secret Doors In Dungeons
Most referees know the rules and how to make rulings for secret doors. Why, when, and where to use them in a dungeon might is also worth considering.
How I Use Published Adventures In A Homebrew Sandbox
Adventures written by other people can be hard to fit into a sandbox campaign I build myself. There are ways of doing it but it also requires picking adventures that fit the setting I've created. If I create a setting that is very different from the implied or intended setting of the game I'm running then I'll have an even harder time finding an adventure that fits.
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