I use Google a lot when I'm writing some of my posts. Typically the ones about game design theory. It turns out, there is a whole literature about game design from academics and professional game designers in the video game industry. The little bit I've read has lot of the same ideas people in the …
Author: Travis Miller
Narrative Causality or Railroading is Bad, Even in Fiction
“...the proliferation of luminous fungi or iridescent crystals in deep caves where the torchlessly improvident hero needs to see is one of the most obvious intrusions of narrative causality into the physical universe.” ― Terry Pratchett, The Last Continent It is interesting to read or listen to professional writers who look at their work as craft. It's …
Continue reading Narrative Causality or Railroading is Bad, Even in Fiction
Great Post About NPC’s by John B.
John B has a great post about how he creates NPC's at The Retired Adventurer Blog. We have very similar methods. We both establish what the NPC wants and what the NPC can do to get it. John has a category of information that I like but never thought too much about. That category is …
In Person Is Better Than Online
There are reasons to play an RPG online. People you have played with in person live different places and you want to stay in touch. A particular game master or designer is looking for players and your only opportunity to play with that person is via online games. You are house bound. You are afflicted …
I Write To Find Out What I Think
I am not knowledgeable about brain function or the neurological mechanisms that create thoughts and ideas. I do believe that a lot of my thinking is not conscious. I believe am not aware of a great deal of my belief. This is a strange idea that I took a long time coming to. I am …
Story is A Physiological Experience
Human understanding of our own brain function is very rudimentary. Even though the science has progressed, we still don't know very much about what happens when we watch a film, read a book or have a story told to us. I am very fascinated by the biological response to story and I believe that as …
Responsibility is A Better Word
An imbalance of "power" is one of the criticisms of RPG's that utilize a game master. Most table top role playing games have this basic structure. There is one game master and one or more players. The game master decides what the "world" of the game is like. The "world" includes all the people, places …
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