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Category: game mastering advice
Lessons Learned From Horizon: Forbidden West
Here are three lessons I learned about world and scenario design from the Horizon video-games that apply to tabletop role-playing games. #TTRPG #gamemastering
Getting Started With The OSR: Part 3: Put Story In Its Proper Place
Emergent narrative is a fundamental concept of Old School Renaissance gaming.
Getting Started With The OSR: Part 2 : Play a Retro-Clone.
The number of games in the OSR is overwhelming. I think the best place to start is with a retro-clone.
How Does a 5E DM Get Started With OSR Games? : Part 1: The Key Concept
A lot of game masters picking up an OSR game believe that the rule set is the number one difference between WotC published versions of D&D and Old School Renaissance. I disagree.
How I Use Reputation To Modify Reaction Rolls.
I use a 2D6 reaction roll for many social interaction encounters. One of the modifiers I employ is a for the reputation of the player characters.
Make EVERYTHING More Interesting?
Beware the pitfalls of putting too much interesting stuff in your adventure scenarios.
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