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Grumpy Wizard

Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming

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Make Good Rulings

On June 22, 2023November 27, 2024 By Travis MillerIn assumption busters, design theory, game mastering advice10 Comments

In this essay, I'm going to clear up why good rulings are not arbitrary and offer you some suggestions about how to make a good ruling.

When Did “Old School” Dungeons & Dragons Become “New School” Dungeons & Dragons?

On June 15, 2023January 19, 2024 By Travis MillerIn 5E, design theory, game mastering advice, musings11 Comments

What is the point in time and design ethos when "new" D&D becomes fundamentally different from "old" D&D?

North Texas RPG Con 2023

On June 8, 2023February 14, 2025 By Travis MillerIn conventions, travel2 Comments

I had a great time at the North Texas RPG con. I'm looking forward to going back again.

Revisiting an Assumption: Who are OSR Games For?

On June 1, 2023September 17, 2024 By Travis MillerIn 5E, blog dialogue, D.I.O., musings6 Comments

When the OSR was new, nobody thought anyone born after Gary Gygax was kicked out of TSR would be interested in classic games. That might be changing.

Is Fudging Dice Good Game Mastering?

On May 25, 2023June 9, 2023 By Travis MillerIn assumption busters, game mastering advice5 Comments

It's bad practice to fudge dice rolls for a number of reasons.

Thoughts About Time and Value

On May 18, 2023June 26, 2023 By Travis MillerIn musings9 Comments

I want some of your lifetime and attention.

Customize Your Description

On May 16, 2023May 16, 2023 By Travis MillerIn game mastering advice

I have some old posts that haven't gotten many views. Going back through them, I noticed that some of them are quite good but for some reason hadn't received much attention. This is an experiment to see if the reblog function on the WordPress improves the views of the post.

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Travis Miller

I write about tabletop role-playing games, sword-and-sorcery fiction, storytelling, and heavy metal. 

The friendships I’ve forged while playing adventure games, listening to heavy music, and sharing stories saved my life and made it worth living.  

I live in a suburb of Cleveland, Ohio. America’s most underrated city.

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Cover of a a roleplaying game product titled "Hogwater: Village of Secrets" by Travis Miller


Hogwater: Village of Secrets is a starting location for a sandbox campaign. It includes everything you need to begin a campaign while still having the space to add your favorite old school modules or build your own. There are factions, non-player characters, unique monsters, locations, and a series of pre-written hooks for you to introduce players to the village of Hogwater and its troubles.

Immortals Inc, one of Cleveland's best Friendly Local Game Stores, keeps signed copies of Hogwater in stock. They ship to locations inside of the United States or you can pick it up yourself if you happen to be in the area. Great shop and great people. I also run special events and appear on their YouTube channel from time to time.

Buy Hogwater on Lulu in Print. Send me the receipt and I'll send you a PDF for free.

Buy Hogwater in PDF on Lulu

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Blogs I Follow

Ten Foot Pole

Dweller of the Forbidden City

Delta’s D&D Hotspot

Joe Abercrombie’s Blog

From Kuroth’s Quill

Welcome To The Death Trap

Age of Dusk

Witch House

The Silver Key

Roleplay Rescue

D4 Caltrops

Grognardia

Bat in the Attic

Monsters & Manuals

Casting Shadows

Blog of Forlorn Encystment

Podcasts I Like

Tides of History

RPG Ramblings

Nerd’s RPG Variety Cast

 

 

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