Old school RPG gamers tend to have a deep interest in history. In this essay, I explain why that is and what effect it has on the style of game we run and play.
Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming
Old school RPG gamers tend to have a deep interest in history. In this essay, I explain why that is and what effect it has on the style of game we run and play.
You've heard of Appendix N. What about Appendix LP?
One of my favorite house rules is the Silver Standard. The concept is simple; silver pieces become the primary unit of exchange and treasure in lieu of the gold piece. There are a few other modifications required to make it work. Making a few extra tweaks to the system had some interesting and desirable effects …
Continue reading Grumpy Wizard’s Swords & Wizardry House Rules: Silver Standard
Dark Sun is my favorite published campaign setting. It is the bar by which I measure all other campaign worlds.
Sword-and-Sorcery is the common link between old school Dungeons & Dragons and heavy metal music.
The low level wizard is one of the most challenging character classes to play in Old School Renaissance games. They have limited access to spells and are very weak in combat. How do you play a magic user?
If you enjoy transgressive, violent, funny, sword-and-sorcery comic books you should check out Barbaric by Michael Moreci.
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