Original Dungeons & Dragons is a set of tools and guidance for us to create our own game.
Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming
Original Dungeons & Dragons is a set of tools and guidance for us to create our own game.
2024 is the 50th anniversary of Dungeons & Dragons. I've spent a lot of time thinking about why D&D has lasted so long, been so successful, and continued to gather new fans throughout that time. The answer I've come up with is that it is not just one thing. The reason D&D is such a …
At some point in the 80's, someone at a game company called TSR noticed that there were more players than game masters. They came up with a hypothesis: If you make books for players instead of game masters, you can sell more books. That seems obvious but it turns out that this is not a very good long term strategy.
The lowly first level thief can be challenging to play in an old school renaissance game. They have some special skills but are weak in a fight. Here are some tips for playing a low level thief character.
Dark Sun is my favorite published campaign setting. It is the bar by which I measure all other campaign worlds.
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