I traveled to the The Florida Storytelling Festival. I experienced modern practice of the ancient art of storytelling and brought home some ideas about how it can be applied to roleplaying games.
Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming
I traveled to the The Florida Storytelling Festival. I experienced modern practice of the ancient art of storytelling and brought home some ideas about how it can be applied to roleplaying games.
I'm not worried about serious and devoted writers of fiction being replaced by AI.
Ray Bradbury was the sort of writer and storyteller I appreciate the most. Many great storytellers are not particularly great writers. Many great writers are not particularly great storytellers. Writing is the skill of communication through the written word. One can be good at writing and lousy at storytelling. Most of what gets printed in …
Continue reading Book Recommendation: Zen in the Art of Writing by Ray Bradbury
There are some basic elements of story that are helpful for a game master to know. This post is about those elements and why games and stories share them.
In most genres of story, the protagonist has an internal shift from the beginning of the story to the end of the story. They believe something different, they have new skills or ideals, a new point of view. There are a few genres, like sword and sorcery or super hero stories, where that can happen …
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