What is the point in time and design ethos when "new" D&D becomes fundamentally different from "old" D&D?
Category: game mastering advice
Is Fudging Dice Good Game Mastering?
It's bad practice to fudge dice rolls for a number of reasons.
Customize Your Description
I have some old posts that haven't gotten many views. Going back through them, I noticed that some of them are quite good but for some reason hadn't received much attention. This is an experiment to see if the reblog function on the WordPress improves the views of the post.
Using The Dramatic Question To Solve Problems With Tabletop Role-Playing Games
A few weeks back I wrote about the Dramatic Question and how it works in games. In short, The Dramatic Question is what a scene or encounter is about. Will the characters achieve their objective? The biggest difference between stories and games is how they resolve the Dramatic Question. In stories, the storyteller creates the …
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You Can Play It Wrong.
"As long as everyone is having fun, you are playing it right." Bullshit.
20 Questions About Magic In Your Milieu
Magic is a key ingredient in any classic fantasy adventure campaign. Here are 20 questions to think about when you are creating yours.
Building Blocks of A Sandbox Campaign
Sandbox campaigns have a set of requirements that other campaign styles do not. Make sure your sandbox has these toys if you want it to succeed.
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