The Kompanions regroup behind the walls at Castle FuliginAkbar dispells Stilgar's blindness and Rexor chugs healing potionsAkbar recasts prismatic sphere then goes on a casting spree> Monster summoning VII > Monster summoning VII > Monster summoning VI > Monster summoning VI The soldiers of Kaladonia are taking up positions on the walls of guarding the …
Unanticipated
One of the reasons I prefer old school renaissance games is that their designers recognize a very important principle of complex systems and people. You cannot anticipate all the fuckery that people will get up to. Photo by Thiago Miranda on Pexels.com Table top RPG's were born out of a desire among the Minneapolis war …
System Matters but People Matter More
There are endless debates about the question of, "Does system matter?" Which, to me, is a bizarre debate. Of course it matters. Do the rules of the game effect the experience of play? Obviously they do. The "system doesn't matter" people are saying "every game is at least a good game if you have great …
You Don’t Have To Be Fancy To Play D&D
Someone on a Dungeons and Dragons Facebook group I follow was looking for someone to teach him how to play D&D. He wanted to play but didn't know any groups. That's not unusual. With Critical Role and other actual play streams, there are a lot of new people in the hobby who weren't introduced by …
Round 2 with Zeyad: Game Report 41
Akbar completes the portal at Vanessa's LamentForces of the west are still gathering but New Kaladonia's forces are ready and start heading to Castle Fuligin via the portalThe Kompanions go through and see a battle is underway. The Death Knights (Arus, Mithos and Varus) and assorted undead VS. General Zeyad and his officers and apprentices, …
World Building: Character Groups
Early in my work on building a setting for a game or story, I want to know the social, political, religious and economic groupings. Character groups are one of the most important elements of your setting. This is true for both fiction and gaming. Characters must want something that is difficult to keep or get. …
Recruiting/Shopping in Nightside: Game Report 40
I'm going to go back to the original format for these posts. They are mostly for the players in my game. I might as well make it easy on myself. The Kompanions decide to pay the various lords and rulers so they can get the troops they need to buy themselves enough time to go …
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