Kingdom Torn Asunder is a complete album. Each song, the music, the cover art, lyrics all complement each other and make it worth listening to from start to finish.
Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming
Kingdom Torn Asunder is a complete album. Each song, the music, the cover art, lyrics all complement each other and make it worth listening to from start to finish.
The people who believe they deserve "support" from "the community" purely on the basis of being part of "the community" irritate me.
An "adventure", in roleplaying game lingo, is a situation or scenario intended for play with a particular roleplaying game within an implied or specific setting. An adventure, as a product class, has a few characteristics that make it different from most forms of written entertainment. What is an adventure for? An adventure scenario is a …
Continue reading What I Look For When I Shop For Published Adventures
Many experienced roleplaying gamers ignore the section of a roleplaying game's core rule book titled "What is a roleplaying game?" Some games don't include that section at all. Most likely, you already know basically how this game works. Swords & Wizardry Complete With the popularity of D&D and actual play videos on the internet, a …
Continue reading Why I Read the “What is a RPG?” Section Of a RPG Book
Starting game masters often build too much of their world before their campaign starts. Too much world building can produce a lot of stuff that players never engage with in play. It can make it hard to use material I find after the campaign starts because I'll have to revise elements of my world or …
Continue reading How I Do Worldbuilding For My Sandbox Campaigns
Non-player characters are where I put my main effort when I create a sandbox campaign. There's an old how to post on how I create NPCs but in this one I'm going to tell you a bit about why I put so much effort into non-player characters. Non-player characters are the most important thing in …
Continue reading Why are Non-Player Characters My Main Focus in a Sandbox Campaign?
I went to a seminar given by a cozy mystery writer in Cleveland a few years back. She starts writing her books by writing the dialogue scenes as they come to her. They are totally out of order when she writes them. When the shape of the book starts to make sense to her, she …
Continue reading One Way to Use Dungeon Room Ideas that Don’t Fit
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