How much backstory and history do I make for my sandbox campaigns?
Tag: dungeon mastering
The Basic Structures That Role-Playing Games and Stories Have In Common
There are some basic elements of story that are helpful for a game master to know. This post is about those elements and why games and stories share them.
How Do I Create Random Generation Tables for a Sandbox Campaign?
In last week's post I wrote about how random generation tables have some uses but they also have some drawbacks. The biggest drawback I find is that the tables created by other GMs or designers often have assumptions and contexts that don't fit whatever campaign setting I'm running. The major drawback of random generation tables. …
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The Benefits and Tradeoffs of Random Generation Tables
One of the common tools used by referees who run classic fantasy adventure games is random generation tables. These are useful tools that have many applications but they also have tradeoffs that I find undesirable at times. The Benefits One of the major and perhaps primary uses of random generators is they can be great …
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“Sandbox vs. Railroad” Is a False Dichotomy
Is Sandbox Vs. Railroad a useful comparison? I don't think it is. Here's why.
Grumpy Wizard’s House Rules: Dual-classing
In my Kalador campaign, the group lost the player who ran the wizard to real life issues. It quickly became clear to the players that they needed a wizard in the group. I offered several options and what we came to was a player character would become a dual classed fighter/magic user. Because Swords & …
The Positive Impact of D&D In My Life
2024 is the 50th anniversary of Dungeons & Dragons. I've spent a lot of time thinking about why D&D has lasted so long, been so successful, and continued to gather new fans throughout that time. The answer I've come up with is that it is not just one thing. The reason D&D is such a …
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