It's bad practice to fudge dice rolls for a number of reasons.
Category: assumption busters
A Lesson Not Learned By the Gaming Industry
At some point in the 80's, someone at a game company called TSR noticed that there were more players than game masters. They came up with a hypothesis: If you make books for players instead of game masters, you can sell more books. That seems obvious but it turns out that this is not a very good long term strategy.
The Dramatic Question and Game Mechanics
Game masters use the tools of storytelling to create a dramatic question but use game mechanics and rules to resolve it.
You Can Play It Wrong.
"As long as everyone is having fun, you are playing it right." Bullshit.
How Storytelling Skills Apply to Game Mastering
What can game masters learn from storytelling professionals?
Are OSR Games Good for Introducing New Players To the Tabletop RPG Hobby?
Old School Renaissance games are an ideal entry point for new players.
The Grumpy Wizard Doesn’t Care About Your Opinion
You can waste your time telling me I'm a jerk, if you want.
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