When I'm creating a campaign for Swords & Wizardry one of the first steps in my process are to define the groups that exist in the setting. I start with very broad strokes and ideas. In the beginning...there is swirling Chaos that becomes more clear as I make progress. I start by thinking about the …
Category: game mastering advice
How Do Stories Emerge from Game Play?
When you play the game you get a story that is easier to create and probably better than the one you intended.
A Message to 5E DMs: You Only Have One Ass.
Are you going to ride the Story Horse or the Game Horse?
What is This Magic Sword For?
What is it for? is a question that can help you when you are brainstorming ideas for magic items, locations, and quest objectives.
Why Is This Monster Here?
Why tells you What and How for everything in your game.
Your Story Sucks
If you think the game is about "your story," then you are in trouble.
Five “Off Label” Tools for Game Masters
Pharmacists call certain applications of drugs "off label" when a drug is prescribed for a condition it has no approval for. Here are some "off label" tools for game masters.
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