At some point in the 80's, someone at a game company called TSR noticed that there were more players than game masters. They came up with a hypothesis: If you make books for players instead of game masters, you can sell more books. That seems obvious but it turns out that this is not a very good long term strategy.
How Do I Play a First Level OSR Thief?
The lowly first level thief can be challenging to play in an old school renaissance game. They have some special skills but are weak in a fight. Here are some tips for playing a low level thief character.
Why Do Gaming Grognards Love History?
Old school RPG gamers tend to have a deep interest in history. In this essay, I explain why that is and what effect it has on the style of game we run and play.
What’s your “Appendix LP?”
You've heard of Appendix N. What about Appendix LP?
Grumpy Wizard’s Swords & Wizardry House Rules: Silver Standard
One of my favorite house rules is the Silver Standard. The concept is simple; silver pieces become the primary unit of exchange and treasure in lieu of the gold piece. There are a few other modifications required to make it work. Making a few extra tweaks to the system had some interesting and desirable effects …
Continue reading Grumpy Wizard’s Swords & Wizardry House Rules: Silver Standard
Why Dark Sun Is The Best Setting Ever Made For D&D.
Dark Sun is my favorite published campaign setting. It is the bar by which I measure all other campaign worlds.
Swords-and-Sorcery is the Intersection of Heavy Metal and Old School D&D
Sword-and-Sorcery is the common link between old school Dungeons & Dragons and heavy metal music.
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