As a game master, you don't have to be a highly skilled story teller to get a good story out of your game.
Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming
As a game master, you don't have to be a highly skilled story teller to get a good story out of your game.
YOU CAN NOT HAVE A MEANINGFUL CAMPAIGN IF STRICT TIME RECORDS ARE NOT KEPT.” Advanced Dungeon Master’s Guide Gary Gygax Recently, I have become horribly disorganized and aware of time passage of my campaign in a only a coarse way. I think, we are 3 1/2 years from the beginning of the campaign, somewhere close to …
Continue reading Lesson Learned: Strict Time Records are Crucial In High Level Original D&D
In my last few campaigns, I've either eliminated alignment or used the Law-Neutral-Chaos spectrum rather than nine fold alignment system. I began creating my current campaign with a quote from Joseph Brodsky firmly planted in my mind, "“Life—the way it really is—is a battle not between good and bad, but between bad and worse.” Thus, …
While Akbar continued his studies within his tower, Stilgar and Rexor took Einar on a trip to Hablok to check on some information they had heard. Hablok had been destroyed by a Chaos storm* that had absolutely nothing to do with the reforging of the Shadow Staff. The fact that the storm came within moments …
The Kompanions of Kalador, determined to loot the massive pile of treasure at the center of Nightside decided to spend some time looking through the tomes they had acquired from Laski. Laski was the the keeper of the records of The Porters of Gideon. The Porters were a knightly order formed to protect the realm …
The Dweller in the Forbidden City blog posted about a Twitter poll they did on the question of colonialism in D&D. Here is a snip. The author seems to be surprised by the amount of vitriol they received as a result of this poll question. I don't find it surprising. The way this poll was …
Continue reading Colonialism is Not the Core Theme of Dungeons & Dragons
The Kompanions left the watch tower where they were ambushed and headed off to the fortress that the Githzerai were attempting to restore. The remainder of the Githzerai had come back to the construction site, grabbed their stuff and their slaves and ran back to their redoubt on the plane of Limbo. Akbar and the …
Continue reading Inter-dimensional Heist Planning:Game Report #23
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