What I Learned from Secrets of Blackmoor: Part II

In this post, I'm going to lay out some concepts I picked up, in part, from the documentary . These lessons align with an important observation made by Rob Kunst. That observation is this; Role playing games are a combination of open and closed systems.  Role-playing games are games in which players can do things that …

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We Actually Prefer Older Editions.

"The majority of people playing AD&D/OD&D/Basic D&D are playing those editions for the nostalgia." There are numerous blog posts, social media posts, podcast episodes, YouTube videos and interpretive dances declaring that we do in fact, prefer older editions of the "worlds greatest roleplaying game." The falsehood that its only nostalgia persists. I've heard it for …

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Games That Don’t Have Rules For Everything You Can Do

Games have rules. They set the boundaries of what can and can not be done. In games like chess, Magic the Gathering and Ticket to Ride; if it isn't in the rules, you can't do it. Dave Arneson and the group of players in the Twin Cities discovered a type of game where you can …

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