And This Is Why We Can’t Have Awful Things

I find it interesting how reluctant RPG companies and designers are to go into the depths of how human beings can be horrible to one another. There are a few like Lamentations of The Flame Princess that go there. A couple of past games have gone down the road, a bit. Earthdawn had some gnarly monsters …

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GM Advice: Steal From Everywhere

I use , mechanics, technique, concepts, art, non-player characters from anywhere I can find them. History, screen writing books, other games, TV, people I work with, business podcasts, documentaries... everywhere. GMing well is difficult. Make it easier by stealing good ideas and combining them. This camouflages where they come from and the combo may even …

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