What is the point in time and design ethos when "new" D&D becomes fundamentally different from "old" D&D?
Tag: dungeon mastering
Revisiting an Assumption: Who are OSR Games For?
When the OSR was new, nobody thought anyone born after Gary Gygax was kicked out of TSR would be interested in classic games. That might be changing.
Is Fudging Dice Good Game Mastering?
It's bad practice to fudge dice rolls for a number of reasons.
A Lesson Not Learned By the Gaming Industry
At some point in the 80's, someone at a game company called TSR noticed that there were more players than game masters. They came up with a hypothesis: If you make books for players instead of game masters, you can sell more books. That seems obvious but it turns out that this is not a very good long term strategy.
Why Do Gaming Grognards Love History?
Old school RPG gamers tend to have a deep interest in history. In this essay, I explain why that is and what effect it has on the style of game we run and play.
What’s your “Appendix LP?”
You've heard of Appendix N. What about Appendix LP?
Why Dark Sun Is The Best Setting Ever Made For D&D.
Dark Sun is my favorite published campaign setting. It is the bar by which I measure all other campaign worlds.
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