A quick recommendation to check out a great YouTube video about why RPGs are not Storytelling
Tag: story
Travel Log: Florida Storytelling Festival 2025
I traveled to the The Florida Storytelling Festival. I experienced modern practice of the ancient art of storytelling and brought home some ideas about how it can be applied to roleplaying games.
Musings About the Emotional Arc of My Sandbox Campaigns
The emotional content of many linear story or quest based campaigns typically don't have the intensity and variety I want. That's the main reason I don't run them. I want more complex emotional content in my campaigns. That's why I run sandbox campaigns.
Why are the Large Language Models Shitty Storytellers?
I'm not worried about serious and devoted writers of fiction being replaced by AI.
Not All Adventure Stories Need A Transformational Arc
Not all stories need a transformation. Certain genres, like sword-and-sorcery, were built around characters who are who they are.
Book Recommendation: Zen in the Art of Writing by Ray Bradbury
Ray Bradbury was the sort of writer and storyteller I appreciate the most. Many great storytellers are not particularly great writers. Many great writers are not particularly great storytellers. Writing is the skill of communication through the written word. One can be good at writing and lousy at storytelling. Most of what gets printed in …
Continue reading Book Recommendation: Zen in the Art of Writing by Ray Bradbury
Emotion Fuels the “RPGs are Stories” Myth
I hypothesize that one of the reasons the "collaborative storytelling" claim persists is that both RPGs and stories produce powerful emotions. Stories and games can feel the same or at least very similar. This makes them seem like the same thing but they have a crucial difference.
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