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Travis Miller's Blog About Sword & Sorcery Fiction and Classic Fantasy Adventure Gaming

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Tag: story

Grumpy Musings About AI

On July 27, 2023July 26, 2023 By Travis MillerIn musings

There are legitimate concerns about AI and the impact it will have on people who write, paint, make songs, and do graphic design. It will change things but mostly for the commodity producers.

Is Fudging Dice Good Game Mastering?

On May 25, 2023June 9, 2023 By Travis MillerIn assumption busters, game mastering advice5 Comments

It's bad practice to fudge dice rolls for a number of reasons.

When You Write, Only Write.

On September 15, 2022September 14, 2022 By Travis MillerIn inspiration1 Comment

This is one of those posts about bolstering my own morale. I'm talking to myself. I might as well acknowledge it. My wife is going to read this and say, "You wrote that for yourself didn't you?" When you write, only write. You can't write and edit the writing at the same time. That never …

Continue reading When You Write, Only Write.

Is Sword-and-Sorcery Making a Come Back?

On July 7, 2022July 8, 2022 By Travis MillerIn musings, sword-and-sorcery8 Comments

I see signs that there are some writers returning to sword-and-sorcery. I don't expect to see Del Rey or Tor publishing anthologies of new stories. I think we are in the beginning stages of a small but spirited small press revival of the genre. I have a few ideas why that might be.

Sword & Sorcery Characters Don’t Change

On June 2, 2022June 2, 2022 By Travis MillerIn fiction, storytelling5 Comments

Sword & Sorcery protagonists don't change and that's just how we like it.

A Message to 5E DMs: You Only Have One Ass.

On November 25, 2021November 27, 2024 By Travis MillerIn 5E, assumption busters, game mastering advice, musings, storytelling11 Comments

Are you going to ride the Story Horse or the Game Horse?

What is This Magic Sword For?

On November 18, 2021December 23, 2021 By Travis MillerIn game mastering advice1 Comment

What is it for? is a question that can help you when you are brainstorming ideas for magic items, locations, and quest objectives.

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Travis Miller

I write about tabletop role-playing games, sword-and-sorcery fiction, storytelling, and heavy metal. 

The friendships I’ve forged while playing adventure games, listening to heavy music, and sharing stories saved my life and made it worth living.  

I live in a suburb of Cleveland, Ohio. America’s most underrated city.

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Cover of a a roleplaying game product titled "Hogwater: Village of Secrets" by Travis Miller

If you aren't logged into DTRPG or have your account settings to see adult content, Hogwater won't show up for you when you click on the link. The "adult" content is limited to the cover and bit of suggestive text in one encounter.

Hogwater: Village of Secrets is a starting location for a sandbox campaign. It includes everything you need to begin a campaign while still having the space to add your favorite old school modules or build your own. There are factions, non-player characters, unique monsters, locations, and a series of pre-written hooks for you to introduce players to the village of Hogwater and its troubles.

Immortals Inc, one of Cleveland's best Friendly Local Game Stores, keeps signed copies of Hogwater in stock. They ship to locations inside of the United States or you can pick it up yourself if you happen to be in the area. Great shop and great people. I also run special events and appear on their YouTube channel from time to time.

Buy Hogwater on Lulu in Print. Send me the receipt and I'll send you a PDF for free.

Buy Hogwater in PDF on Lulu

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Ten Foot Pole

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