Not all stories need a transformation. Certain genres, like sword-and-sorcery, were built around characters who are who they are.
Category: fiction
Role-Playing Games Do Not Emulate Genres
A phrase commonly used in conversations about role-playing games is "genre emulation." One might say that Call of Cthulu emulates Lovecraftian cosmic horror or Feng Shui emulates Hong Kong martial arts action films. Role-playing games do not emulate a genre. Role-playing games are one of many mediums that makes up a genre. A RPG is …
Grumpy Wizard’s Reviews and Recommendations
I want to be clear about what I review, how I review, and why. I don't want to be known primarily as a reviewer of RPGs, books, and music. Even though reviews get more traffic than most other types of posts, I don't do many of them. If views and followers were my primary metric, …
Continue reading Grumpy Wizard’s Reviews and Recommendations
Sword & Sorcery Characters Don’t Change
Sword & Sorcery protagonists don't change and that's just how we like it.
Writing and Storytelling are Not the Same Thing.
Storytelling > Writing
A Technique for Avoiding Cliche
Here's a simple technique that may help you to avoid cliche and create stories with interesting details.
The Elements of Villainy
In most genres of story, the protagonist has an internal shift from the beginning of the story to the end of the story. They believe something different, they have new skills or ideals, a new point of view. There are a few genres, like sword and sorcery or super hero stories, where that can happen …
You must be logged in to post a comment.